Get Lucky Background
2022
Blender, Adobe Substance Painter
I helped work on the background for a game my friends and I made called "Get Lucky". My role was one of two 3D modelers who constructed the props in the back. The objects that I modeled and textured in the image above are the dining tables, the dining chairs, the lamps on the walls, and the walls. The other objects in the scene, the render, and the lighting was done by my friend Ashley Weilgos.
I also made the dice and textured them. The icons on the dice were designed by my friend Charli Kerr.
Below are two images that I took while working on texturing the wall and the chair.
A link to the game can be found here: https://aurii.itch.io/get-lucky
Warship
2022
Autodesk Maya, Adobe Substance Painter
Pirate Spaceship
2022
Autodesk Maya, Adobe Substance Painter
Cargo Spaceship
2022
Autodesk Maya, Adobe Substance Painter
Cargo Crates
2022
Autodesk Maya, Adobe Substance Painter
Chair
2022
Autodesk Maya, Adobe Substance Painter
Little Green Friend
2021 & Updated 2022
Autodesk Maya
Bullets
2021
Autodesk Maya
Knife
2021 & Updated 2022
Autodesk Maya, Substance Painter
Salvage Sword
2021
Final Render
Maya, ZBrush, Substance Painter, Unreal Engine
Iterations
Adobe Photoshop
Concept Art Render
Adobe Photoshop
MeetMat Texture
2021
Substance Painter
Axe Sculpt
2021
Maya, Zbrush
Soda Can
2021
Autodesk Maya, Adobe Photoshop
Atlas Beetle
2020
Cinema 4D
Doctor's Office
2020
Cinema 4D

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